AI Insights · Timothy · April 2022
Top 5 Music Games on iOS in the Middle East: Q1 2022
In Q1 2022, the top 5 music games on iOS in the Middle East showcased varied performance trends in downloads, revenue, and active users.
In the first quarter of 2022, the top five music games on iOS in the Middle East displayed diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. saw notable fluctuations in its weekly downloads, peaking at nearly 40K in mid-January before gradually declining to around 25.5K by the end of March. The game's weekly revenue remained relatively stable, averaging around $4K, with a slight peak of $4.4K in early February. Active users started at approximately 214K at the beginning of the quarter and maintained a steady presence, ending the quarter with about 219K users.
Another popular title, Tiles Hop EDM Rush Music Game, also from Amanotes Pte. Ltd., experienced a peak in weekly downloads of about 30K in early January, followed by a consistent decline to around 10.6K by the end of March. Weekly revenue for this game hovered around $2.1K to $2.3K, with slight dips and rises throughout the quarter. The game's active users were fairly stable, starting at around 155K and ending at approximately 143K.
Dancing Road: Hop Ball Music, yet another offering from Amanotes Pte. Ltd., showed a consistent decline in weekly downloads from 7.6K in late December to about 4.1K by the end of March. The revenue for this game remained modest, averaging around $600 to $700 weekly. Active users saw a decrease from 31.3K at the start of the quarter to approximately 22.4K by the end of March.
Rolling Sky by Cheetah Technology Corporation Limited saw its weekly downloads peak at around 6.4K in mid-March before dropping to 3.3K by the end of the quarter. Revenue for this game showed a gradual increase from $215 at the start of the quarter to $402 by the end. Active users also displayed an upward trend, starting at about 16.1K and reaching a peak of 20.2K in mid-March before settling at 15.4K by the end of the quarter.
Finally, Piano Crush - Keyboard Games from Gismart Limited experienced significant growth in weekly downloads, peaking at 8.8K in mid-March before dropping to 1.1K by the end of the month. The game’s weekly revenue showed a positive trend, increasing from $1.4K at the beginning of the quarter to $2.9K by the end. Active users saw a substantial rise, starting at around 11.6K and peaking at 22.3K in mid-March, before ending the quarter at approximately 12.2K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.